As an Associate Technical Designer at Cubic Advanced Learning Solutions my primary job functions included scripting gameplay functionality using Blueprint and creating matinee cut scenes in Unreal Engine 4. The following videos show a small glimpse at projects that I worked on at Cubic, including gameplay that I have scripted and cut scenes that I created.
This final video gives a behind the scenes look at our development. In addition to some of my work being shown in this video, I also edited the video itself.